Why is The Playstation Vita So Important to Gamers?

The Playstation Vita, Sony’s supercharged handheld system that launched today, became a sticking point in the gaming community long before it was ever launched. Pundits, like myself, worry that the era of the dedicated gaming console might be over, but fanboys defend the system to the death as the only handheld a “real” gamer should want to own. And any traditional gamer that has gotten their hands on the device is duly impressed with Sony’s brick of technology.

The Vita is a beautiful device, but it faces an uncertain future. Still, for the diehard Vita supporters, the battle lines are clear: if you don’t trust in Vita, you don’t understand gaming. You’re not a gamer.

Sony keeps on using the terms like “mature gamer” and “core gamer” when they talk about their demographic. The first one is a little troublesome: I know many more mature adults that play games on their iPhones than play games on their consoles.

 

English: Logo of the PlayStation VIta.

Image via Wikipedia

 

“Core gamer” gets a little closer to what Sony and its supporters are actually talking about. It’s about an exclusive club with its own set of values, its own language, and most importantly, its own shared history. I signed up with the Sega Genesis and Super Nintendo, and I can talk about the history of games from that point on with the sort of complete familiarity that only comes from having lived it from the inside out.

There was a time when you could just call it being a “gamer.” But that definition is changing. Millions and millions more people are playing games every day through smart phones, web browsers and more accessible consoles. The club is getting a little less exclusive, and some old members are grumbling about the riff-raff.

The vast majority of people who  call themselves “gamers,” or even “core gamers,” are reasonable people who like games, and see that more people playing games can’t be bad. The majority of people who buy Vitas will probably be reasonable people looking to get a different experience on the road. They’re people who can see the merit in both Fruit Ninja and Uncharted. But there’s another set who’s  sticking to their guns. For the most elitist of “core gamers,” casual and mobile games are anathema. They’re boring time-wasters, they’re made for children, they’re derivative and they’re pointless: anyone with half a brain should know that a more involved experience is objectively better. They use the term “console-quality.” Anything else is just trying to catch up. Never mind that Zynga probably isn’t rushing to release anything for the Playstation 3.

They want to be the “mature gamers.” The implication being anyone who really gets games wouldn’t waste their time with the distractions of the plebians. It’s the same way some PC gamers talk about console gamers. In a certain way, it actually proves that video games are beginning to evolve to the point of novels, film, music and other established media: now we have snobs.

The Vita may be the last great hope for the exclusionary gamer. Even more so than the Playstation 3 before it, it’s a system that throws its lot in with the core gamer, banking that the club will still cough up the money required to keep it going. Sony may still be right: as I said in my review, if any system can survive without a nod towards mass appeal, it’s the Vita. Now, for the demographic Sony is going for, it’s going to be all about the software: core gamers will buy a system with good games, and they won’t buy a system without them.

Read the Review

Article source: http://www.forbes.com/sites/davidthier/2012/02/22/why-is-the-playstation-vita-so-important-to-gamers/?feed=rss_home

February 23rd, 2012 by admin in news | No Comments

Sony Goes Hardcore With New PlayStation Vita: Rich Jaroslovsky

Jaroslovsky

Rich Jaroslovsky


Enlarge image
PlayStation Vita

PlayStation Vita

PlayStation Vita

Haruyoshi Yamaguchi/Bloomberg

A Sony PlayStation Vita. The unit costs $249 for a Wi-Fi-only model and $299 for one equipped with ATT 3G data service.

A Sony PlayStation Vita. The unit costs $249 for a Wi-Fi-only model and $299 for one equipped with ATT 3G data service. Photographer: Haruyoshi Yamaguchi/Bloomberg

Jaroslovsky Reviews PlayStation Vita

Feb. 23 (Bloomberg) — Bloomberg’s Rich Jaroslovsky reviews Sony Corp.’s PlayStation Vita.
The PlayStation Vita, which went on sale in the U.S. yesterday, is the successor to Sony’s seven-year-old PlayStation Portable, and faces a vastly changed digital landscape. (Rich Jaroslovsky is a Bloomberg News columnist. The opinions expressed are his own. Source: Bloomberg)


Enlarge image
PlayStation Vita

PlayStation Vita

PlayStation Vita

Haruyoshi Yamaguchi/Bloomberg

A Sony PlayStation Vita. Battery life will vary significantly depending on what you happen to be doing on the Vita.

A Sony PlayStation Vita. Battery life will vary significantly depending on what you happen to be doing on the Vita. Photographer: Haruyoshi Yamaguchi/Bloomberg


Enlarge image
Rich Jaroslovsky

Rich Jaroslovsky

Rich Jaroslovsky

Andrew Harrer/Bloomberg

Rich Jaroslovsky, tech columnist with Bloomberg News.

Rich Jaroslovsky, tech columnist with Bloomberg News. Photographer: Andrew Harrer/Bloomberg

The first clue that Sony (6758)’s new
PlayStation Vita is something more than kid stuff is the quick-
start guide. It’s more than two feet long, with detailed
instructions printed on both sides.

The Vita has higher ambitions than just keeping Junior
occupied in the back seat for an hour or two. He may find
himself competing with Dad for use of this gigantic, handheld
game player/entertainment viewer/Web-access device.

The PlayStation Vita, which went on sale in the U.S.
yesterday, is the successor to Sony’s seven-year-old PlayStation
Portable, and faces a vastly changed digital landscape. These
days, smartphones and tablets are where the action is in
handheld gaming. So the first question a dedicated device has to
answer is: “What can you do that my iPhone can’t?”

For Nintendo (7974)’s 3DS last year, it was three-dimensional
gaming. Sony’s answer is to stuff the Vita with every kind of
technology, controller and capability that might conceivably
keep you amused. The result is a powerful companion for the
hardcore — and overkill for everyone else.

The Vita, which in the U.S. costs $249 for a Wi-Fi-only
model and $299 for one equipped with ATT 3G data service, isn’t
designed for the small of hand. It measures about seven inches
by three inches, and weighs a little more than nine ounces.

Buttons Galore

Another sign of its mature target audience is the variety
and complexity of controls. The Vita features, in addition to
the four iconic PlayStation buttons, the following: two
joysticks, a directional control pad, left- and right-shoulder
buttons, a six-axis motion detection system, front- and rear-
facing cameras and a bright five-inch touchscreen.

Oh, and did I mention that the back of the Vita is a
touchpad, too? Some games have you moving and tapping the back,
which cuts down on the potential fatigue factor of holding the
Vita with one hand while using the front touch screen.

Any game-playing device will rise or fall on the quality of
the software available to take advantage of its capabilities.
Vita games are available both on physical media and as downloads
from the online PlayStation Store, and the early titles
certainly seem promising.

Mad Tilting

I spent time with Sony’s “Uncharted: Golden Abyss” ($50)
admiring the richly detailed jungle-temple graphics and smooth,
fast gameplay even as I was madly tilting the Vita so my alter
ego Nathan Drake could take aim and blast away at bad guys.

The small size of the on-screen players in Electronic
Arts (EA)
’s “FIFA Soccer” ($40) added to the challenge for these
myopic eyes, but I was able to score occasionally, which will
astonish anyone who’s ever played against me. (The PlayStation
Vita is also compatible with the legions of games already
available for the PlayStation Portable.)

Games aren’t all you can do with the PlayStation Vita. It
includes a Web browser, as well as access to thousands of movies
and TV episodes through the Sony Entertainment Network. Be aware
that the video content is downloaded to and stored on the
device, not streamed as with Netflix (NFLX), so if you’re connecting
over the air, don’t expect to start watching anything quickly.
It took 2 1/2 hours to download “Green Lantern” over Wi-Fi.

Pricey Memory

Speaking of storage, Sony has opted to use a proprietary
memory card for the Vita, and it isn’t cheap: $100 for 32
gigabytes. Further adding to the potential expense are the ATT (T)
data plans for the 3G model: $15 a month for 250 megabytes of
data, and $30 for three gigabytes.

Luckily for the storage-challenged — not to mention the
impatient — a Netflix app is promised for the Vita, as are
Facebook, Twitter and Skype, though none is available yet.

Battery life will vary significantly depending on what you
happen to be doing on the Vita. Intensive gamers may find
themselves looking for a power outlet in as little as three
hours, though I managed more than five with a combination of
tasks, including moderate gaming, a little Web surfing and
downloading and watching the movie.

If you’re like most people, there are many simpler, cheaper
ways to electronically amuse yourself. The PlayStation Vita is
for those who think digital fun is serious business.

(Rich Jaroslovsky is a Bloomberg News columnist. The
opinions expressed are his own.)

To contact the reporter on this story:
Rich Jaroslovsky in San Francisco at
rjaroslovsky@bloomberg.net.

To contact the editor responsible for this story:
Manuela Hoelterhoff at
mhoelterhoff@bloomberg.net.

Article source: http://www.bloomberg.com/news/2012-02-22/sony-goes-hardcore-with-new-playstation-vita-rich-jaroslovsky.html

February 23rd, 2012 by admin in news | No Comments

PlayStation Vita Games Take Full Advantage Of New Sony Hardware Features

Sony has shipped its successor to PSP, the PlayStation (PS) Vita, in the U.S., Europe and Australia. After its Japanese launch last fall, which has seen steady sales but nothing close to a blockbuster hardware launch, Sony hopes American gamers remain loyal to its PlayStation brand.

When it comes to PS Vita, it really all comes down to pricing. The hardware pricing ($250 for Wi-Fi and $300 for ATT 3G/Wi-Fi) is steep for the mainstream audience, as is the software (which ranges from $30 for games like ModNation Racers: Road Trip to $50 for games like Uncharted: Golden Abyss). Sony’s decision to proprietary Vita Cards (the PSP’s UMD is officially dead) adds another $20 (for 4GB) to $100 (for 32GB) to the cost. And those who go the 3G route will end up paying even more ($15 for a 250MB data plan, $30 for a 3GB plan and $50 for a 5GB plan).

Three years ago, when PSP was battling Nintendo DS for consumers, the iPad didn’t even exist. With an influx of low-priced Android tablets and smartphones and a never-ending stream of free and low-priced games available, PS Vita faces a lot more competition than just Nintendo 3DS (which is selling like hotcakes). Sony is clearly targeting its hardcore PlayStation fans at launch. And the game maker has been able to sell a lot of PlayStation 3 consoles at a higher price point for longer than it was able to sustain pricing on PlayStation 2.

But in the console world, Sony battles only with Nintendo and Microsoft. In the portable space, the company faces off against Nintendo, Apple and Google (along with all of the Android hardware makers). It’s a crowded field getting more filled with low-priced quality gaming experiences and a growing number of free-to-play games.

For those willing to pay the price of admission – and plenty of hardcore gamers are – PS Vita delivers one of the strongest launch line-ups of games for any platform (portable or console). And developers are utilizing the majority of features that make the Vita stand out, including augmented reality, gyroscope, accelerometer, digital compass, front and rear touch controls and dual analog sticks. Everything looks amazing on the 5-inch OLED display (960 by 544 pixel), which brings PS3-quality visuals portable. Games like WipeOut 2048 and Uncharted stand out from the crowd of solid offerings.

Vita does have its problems. Battery life, something that Apple got so right with its iPads, is a problem on Vita. Those who have the 3G version will likely get about 3 hours on one charge. Those that don’t will get 4 to 5 hours, which is on the low end for devices today in an age when even laptops offer 10 hours of battery life.

But Sony is counting on the games to sell this device. And most of the games look and play great. The gaming press has been raving about the PS Vita software, and for good reason. Games like Uncharted: Golden Abyss simply aren’t possible on tablets today (tomorrow is a different story given the advances in chips). And cross-platform gaming, although very expensive since you need to buy both the PS3 and Vita versions of the same game, plays great with titles like WipeOut 2048.

The best way to experience the Vita is to get your hands on it, which is why Sony has been holding Vita Social Clubs around the country and partnering with Playboy’s Jo Garcia on special parties. But the next best thing is to see the game in action. Check out the videos in this story to see walkthroughs of Vita in action. It’s one very cool device.

Article source: http://www.forbes.com/sites/johngaudiosi/2012/02/23/playstation-vita-games-take-full-advantage-of-new-sony-hardware-features/?feed=rss_home

February 23rd, 2012 by admin in news | No Comments

PlayStation Vita: Everything You Need to Know

PlayStation Vita

The PlayStation Vita is quite big when you first unbox it. The system is 7.2 inches wide, and 3.2 inches tall, with the 5-inch screen smack in the middle. It also weighs in at 9.2 oz. — over half a pound.

[More from Mashable: PlayStation Vita: Hands On With Sony’s Impressive New Mobile Gaming System]

Click here to view this gallery.

The new PlayStation Vita, the portable gaming device, launches Wednesday in stores across the U.S., Europe and Australia. For gamers who haven’t already pre-ordered their device, here’s what you need to know to decide if it’s right for you.

[More from Mashable: Sony’s Annual Loss to Hit $2.9 Billion]

How big is this thing? Pretty darn massive. The Vita is 7.2 inches long with a 5-inch OLED screen dominating the front of the device. It also weighs a little more than half a pound. It’s not pocket-sized in the slightest. That may deter those interested in something that isn’t bigger than their smartphones; for others, it’s still smaller than a tablet.

How do I play it? The Vita added an analog stick from its predecessor, the PlayStation Portable. Along with the dual analog sticks and the familiar shape buttons, the Vita supports a multitouch screen on its display, and a matching one on the back. The back touchscreen hasn’t been utilized by a lot of games yet, but it adds an interesting element to the ones it does.

The Vita also supports a Sixaxis motion system that includes a gyroscope and accelerometer that can be incorporated into play.

What type of game cartridges does it take? The Vita uses a proprietary Flash memory card called “The PlayStation Vita Card.” While they are very similar in form to SD cards, the Vita can only run the Sony branded cards. The games are available on these cards, along with blank ones to store games and apps. The Vita does not have an internal SSD to support downloaded content, so anything downloaded must be stored on a Vita Card.

So what does this mean for my PSP games? Sadly, the Vita is only backwards compatible with PSP games purchased from the system’s store. Universal Media Discs have been axed, but that isn’t good news for players who invested in the previous system.

How does the store work? The Vita has access to the PlayStation storefront, where players can download new Vita titles instead of buying them in a retail store, as well as PSP and Mini titles. It also has applications and a wide selection of movies. It’s important to note that you’ll need a Vita proprietary memory cards to download and store your content.

What games are available? Lots. What would a new system be worth without a strong group of titles to support it? Thankfully, Sony didn’t skimp here, and brought plenty of first-party and third-party offerings at launch.

The strongest titles are Uncharted: Golden Abyss, which seems to be a full-fledged entry into the popular action-adventure series; Marvel vs. Capcom 3, a perfect port of the console version; Lumines Electronic Symphony, a sequel to the game that was an essential puzzle title for any PSP owner. There are a slew of titles to appeal to different demographics, such as FIFA Soccer for sports fans, Asphalt: Injection and wipEout 2048 for racing fans.

What about games to look forward to? There are a few interesting titles coming down the pipe that may help propel Vita sales. Hideo Kojima, the creator of the Metal Gear Solid series, says his studio is working on an untitled Vita game, as well as a Metal Gear Solid HD Collection. LittleBigPlanet will arrive on Vita on March 31; horror fans will see Silent Hill: Book of Memories on March 27.

SEE ALSO: PlayStation Vita: 15 Games You Can Play at Launch

How does internet connectivity on the Vita work? The Vita has wireless capabilities, but also can connect to 3G via ATT. The data plan does not require a contract. It’s $15 a month for the 250MB option, and $25 for 2 gigs of data.

What are the social features of Vita? The Vita is dependent on a PlayStation Network ID to access many of its features, but it boasts many ways to connect with your friends on other Vitas or on the PlayStation 3. On a Vita, players can access their friends lists to see who is playing what, use a feature called Near to see if any of their friends are nearby playing on their Vita (or find other nearby players playing the same games as they are), and use the Party feature to text and voice chat with any of their friends on PSN.

The social features will work with some PS3 titles; currently wipEout 2048 players will be able to challenge wipEout HD players to tracks cross-console, for example.

What about other social networks? The Vita app store promises to support Facebook, Twitter (through their own client called LiveTweet), Flickr and Skype.

Can I use the device as a media player? Yes. The OLED screen looks amazing when playing movies. The Vita allows you to import your movies, music and pictures with its Content Manager app, while the Vita store allows players to rent and buy movies. Additionally, the ubiquitous Netflix has a Vita application.

What’s the battery life like? Sony promises a three- to five-hour battery life when playing games or watching movies, nine hours for music. In testing the unit, I saw even shorter times. After an hour or so of gameplay, I would see my battery drop to half power. What makes the short battery life problematic is that the Vita’s battery is internal, unlike the PSP’s, so you’ll need to always keep your charger handy.

Should I buy the Vita? If games alone are enough to satist you, and you wanted release titles that pack a punch compared to games on mobile phones and tablets — plus better control options — then the Vita might be for you. Hopefully the Vita Store will be as easy for smaller developers to ship to as the Apple or Android markets, to keep a wide variety of games available.

The proprietary cards and short battery life are a little frustrating, as is the lack of deep integration into existing social channels. Having apps is one thing, being able to update Facebook with a high score is another.

The Vita is a gorgeous, fun system to use, but it may have a hard time standing up to upcoming mobile games and systems.

This story originally published on Mashable here.

Article source: http://news.yahoo.com/playstation-vita-everything-know-154718166.html

February 23rd, 2012 by admin in news | No Comments

PlayStation Vita game gadgets debut outside Asia

A bankruptcy judge on Wednesday approved close to $370,000 in bonuses for 20 employees of Solyndra LLC, a solar panel manufacturer that received a half-billion dollar loan from the federal government before declaring bankruptcy.

Article source: http://news.yahoo.com/playstation-vita-game-gadgets-debut-outside-asia-202300513.html

February 23rd, 2012 by admin in news | No Comments

Dungeon Hunter: Alliance Review (PlayStation Vita)

Dungeon Hunter has had a successful run of releases across various platforms, and why not?  Gameloft effectively channels in the classic Gauntlet vibe with this game, providing hours worth of hack and slash fun, whether alone or with friends.  But the main appealing factor was the game’s price.  Up till this point, you could get your skill set on for no more than $13.  But with the PlayStation Vita version of the game, titled Dungeon Hunter: Alliance, you get the same old dungeon crawling action for a startlingly hiked price.  Worth it?  Not really.

The game has you playing in the role of a king who has met his demise, but finds a way to come back ala resurrection, and just in time, as your kingdom is in grave danger.  Filling the roles of a given character, namely a warrior, a rogue or a mage, you set out to reclaim it, one battle at a time, running into all sorts of living and dead enemies and sending them all to meet their maker, mostly through slicing them up and earning up levels.  The higher your level, the stronger you get, for the most part.

Sure, the action is derivative, but considering how affordable (and accessible) it was before, it really wasn’t that big a deal.  But the PlayStation Vita version of Dungeon Hunter has not one, but two big problems.  Not only is the price jacked up to a ridiculous retail amount ($40, miles ahead of the usual standard), but it’s also quite flawed.

First off, the collision detection has some severe problems here.  We’ve run into situations where enemies have somehow run right through us, only to strike from behind and actually cause some health damage.  Either they’re ghosts or they have these nifty teleport-to-behind attacks that can easily cause someone frustration.  This is almost unforgivable, especially in later parts of the hunt.

Secondly, in an attempt to add PS Vita touch functionality to the game, it’s been made into an even worse mess.  The front touch-screen features are cosmetic at best, allowing you to zoom in and out of the action or bring up secondary menus.  As for the back touch functions, they simply allow you to manually move a fairy along with you – and it’s annoying, especially in the heat of battle when they go flying off everywhere because you forget that’s how you can move them.  The traditional controls work well otherwise – you know, when you can hit something.

About the Author

Robert has years of experience in the video game industry, writing for such sites as AOL GameDaily, PlanetXbox360 and Comic Book Resources.  He can also outdrink you any day of the week.  And twice on Sunday.  Follow him at www.twitter.com/thedcd.

Article source: http://www.gamerlive.tv/article/dungeon-hunter-alliance-review-playstation-vita

February 23rd, 2012 by admin in news | No Comments

Army Corps of Hell Marches to Retail for PlayStation Vita

Army Corps of Hell

Square Enix announced that that Army Corps of Hell is now available at both retail and on the PlayStation Store for PlayStation Vita.  In all likelihood the goriest of the Vita launch titles (and perhaps all launch titles ever), the player guides an army of a hundred goblins while enjoying a humorous take on the carnage and distinct heavy metal music.

Square Enix also has free DLC in the works, scheduled to begin arriving on February 28th.  

You’ll find more in the press release below:

LOS ANGELES (Feb. 22, 2012) Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products in the Americas, today announced Army Corps of Hell™ is now available at retailers and via digital download from the PlayStation®Store. Players can now face the ultimate battle for hell exclusively for the PlayStation®Vita system.

Army Corps of Hell distinguishes itself from the rest of the PS Vita system lineup with its gut-spilling battles, over-the-top humor and heavy metal music. As the King of Hell, players control an army of a hundred goblins of three classes: Soldiers, Magi and Spearmen. Each goblin class has various abilities to defeat a host of enemies to help the King of Hell reclaim his throne. In Army Corps of Hell, players and their friends can take full advantage of the ad-hoc multiplayer system and the unique control features of the PS Vita system to experience war like never before!

Square Enix also announced that free downloadable content (DLC) will be available, allowing players to equip the goblin soldiers and make battles even more viciously fun! The “Pumpkin Equipment Set” will be available starting February 28. Additional scheduled DLC includes the “Frog Equipment Set” on March 13 and the “Bunny Ears Equipment Set” on April 3.

Features

  • Command massive goblin armies – Annihilate your enemies by controlling an army of a hundred goblin soldiers with assorted classes and abilities. Restore the King of Hell’s control, empower his army to take on all comers and reclaim his place as the ruler of the underworld!  
  • Unleash the PS Vita system! Use the rear touch pad to command your goblins to play instruments, each activating special properties. Revive your hero, rejuvenate your soldiers and inspire your army to increase their strength! Skillful play will be rewarded with significant benefits and a greater edge against the demon horde. 
  • Reap the spoils of war to outfit your corps – Combine materials dropped by fallen foes to create nearly a hundred different weapons for your troops. Customize your corps’s equipment and items to change the look and upgrade the abilities of your goblin soldiers and the King of Hell. 
  • Team up with friends and increase the challenge – Play with up to four players via ad-hoc multiplayer and face tougher bosses to acquire rare items!

Product Summary

Title                  Army Corps of Hell
Platform           PlayStation®Vita system
Genre               Action
Release Date    Available Now
MSRP               $39.99

Related Links
Army Corps of Hell Official Homepage:                           http://na.square-enix.com/armycorpsofhell
Army Corps of Hell Official Facebook® Page:                 http://www.facebook.com/armycorpsofhell  
Army Corps of Hell Official YouTube® Page:                  http://www.youtube.com/armycorpsofhell
Follow Army Corps of Hell on Twitter®:                           @RealKingOfHell

Army Corps of Hell is rated M (Mature). Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.

Article source: http://psv.vggen.com/news/news.php?id=10869

February 23rd, 2012 by admin in news | No Comments

Shinobido 2 Slashes Into PlayStation Vita Launch

Shinobido 2

Touch My Katamari, Namco Bandai also announced today that Shinobido 2: Revenge of Zen is now available alongside the official launch of the PlayStation Vita.  Developed by Acquire, Shinobido 2 puts the player in the role of master ninja Zen.

You’ll find more on the game in the press release below:

SAN JOSE, Calif., (February 22, 2012) – Leading video game publisher and developer NAMCO BANDAI Games America Inc., today announced Shinobido 2: Revenge of Zen is now available in North America for the PlayStation®Vita system.  Players will step into the role of Zen, a master ninja, through a thrilling dynamic storyline of betrayal and intrigue as he scales sheer walls, leaps across rooftops, and sneaks silently towards prey to expertly dispatch foes with his razor-sharp blade.

Shinobido 2: Revenge of Zen finds the region of Utakata in the grip of a vicious civil war. Zen soon finds himself betrayed by his companions and left for dead after his beloved’s murder. Saved by the Asuka Ninja clan, Zen chooses to live the life of a ninja and sets out to find those who wronged him, where each mission brings him closer to resolution while delicately swaying the balance of power in the war. Using the touchscreen and rear touch pad, players will be able to mimic ninja actions such as throwing ninja shuriken and targeting grapple points.

“It’s a thrilling, gripping adventure that will enthrall action fans on their PlayStation®Vita for a long time to come,” said Carlson Choi, VP of Marketing for NAMCO BANDAI Games America Inc. “The team at ACQUIRE has delivered an intricate tale of swords and assassins that we’re proud to be releasing across North America.”

Players wanting to get a taste of Zen’s deadly assassin skills in Shinobido 2: Revenge of Zen, can do so by checking out the free demo soon available on the PlayStation®Store.  Additional premium downloadable content in which players will battle against otherworldly creatures and bring down their 8 fearsome bosses will also be available post-launch, offering even more satisfying kills after players complete the main game.

Shinobido 2: Revenge of Zen is developed by ACQUIRE Corp, renowned developers of the ninja stealth genre and countless smash hits. Shinobido 2: Revenge of Zen has been rated “M” for Mature by the ESRB with a MSRP of $39.99. For more information on Shinobido 2: Revenge of Zen and NAMCO BANDAI Games’ entire line up, please visit http://www.namcobandaigames.com.

Watch all videos from Namco Bandai Games America on YouTube at http://www.youtube.com/NamcoBandaiGames and visit us on Facebook at http://www.facebook.com/namco.

Article source: http://psv.vggen.com/news/news.php?id=10866

February 23rd, 2012 by admin in news | No Comments

Mass Effect 3 PlayStation Store Pre-Order Bonuses Revealed, Digital Version …

02/22/2012 Written by Nick MichettigravatarcloseAuthor: Nick Michetti Name: Nick Michetti
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Gamers who pre-order Mass Effect 3 on the PlayStation Store will receive two pre-order bonus items and won’t have to wait to start to playing the game, either.

On the PS Blog, BioWare Community Social Media Manager Jessica Merizan announced that the PlayStation Network version of Mass Effect 3 is available for pre-order on the PlayStation Store. The digital version of the game comes with two pre-order items: the M55 Argus Rifle and a special theme for PS3 owners.

Also, the digital version of the game will arrive at the same time as the retail versions — March 6th — so gamers with digital pre-orders will be able to jump into the action on the same day as everyone else.

A demo of both the single player and multiplayer modes of Mass Effect 3 is currently available on the PlayStation Store.

Will you be pre-ordering your game from a retail store, online, or digitally via the PlayStation Store? Let us know in the comments below.

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Article source: http://playstationlifestyle.net/2012/02/22/mass-effect-3-playstation-store-pre-order-bonuses-revealed-digital-version-arrives-same-day-as-retail/

February 23rd, 2012 by admin in news | No Comments

PlayStation Vita Games Take Full Advantage Of New Sony Hardware Features

Sony has shipped its successor to PSP, the PlayStation (PS) Vita, in the U.S., Europe and Australia. After its Japanese launch last fall, which has seen steady sales but nothing close to a blockbuster hardware launch, Sony hopes American gamers remain loyal to its PlayStation brand.

When it comes to PS Vita, it really all comes down to pricing. The hardware pricing ($250 for Wi-Fi and $300 for ATT 3G/Wi-Fi) is steep for the mainstream audience, as is the software (which ranges from $30 for games like ModNation Racers: Road Trip to $50 for games like Uncharted: Golden Abyss). Sony’s decision to proprietary Vita Cards (the PSP’s UMD is officially dead) adds another $20 (for 4GB) to $100 (for 32GB) to the cost. And those who go the 3G route will end up paying even more ($15 for a 250MB data plan, $30 for a 3GB plan and $50 for a 5GB plan).

Three years ago, when PSP was battling Nintendo DS for consumers, the iPad didn’t even exist. With an influx of low-priced Android tablets and smartphones and a never-ending stream of free and low-priced games available, PS Vita faces a lot more competition than just Nintendo 3DS (which is selling like hotcakes). Sony is clearly targeting its hardcore PlayStation fans at launch. And the game maker has been able to sell a lot of PlayStation 3 consoles at a higher price point for longer than it was able to sustain pricing on PlayStation 2.

But in the console world, Sony battles only with Nintendo and Microsoft. In the portable space, the company faces off against Nintendo, Apple and Google (along with all of the Android hardware makers). It’s a crowded field getting more filled with low-priced quality gaming experiences and a growing number of free-to-play games.

For those willing to pay the price of admission – and plenty of hardcore gamers are – PS Vita delivers one of the strongest launch line-ups of games for any platform (portable or console). And developers are utilizing the majority of features that make the Vita stand out, including augmented reality, gyroscope, accelerometer, digital compass, front and rear touch controls and dual analog sticks. Everything looks amazing on the 5-inch OLED display (960 by 544 pixel), which brings PS3-quality visuals portable. Games like WipeOut 2048 and Uncharted stand out from the crowd of solid offerings.

Vita does have its problems. Battery life, something that Apple got so right with its iPads, is a problem on Vita. Those who have the 3G version will likely get about 3 hours on one charge. Those that don’t will get 4 to 5 hours, which is on the low end for devices today in an age when even laptops offer 10 hours of battery life.

But Sony is counting on the games to sell this device. And most of the games look and play great. The gaming press has been raving about the PS Vita software, and for good reason. Games like Uncharted: Golden Abyss simply aren’t possible on tablets today (tomorrow is a different story given the advances in chips). And cross-platform gaming, although very expensive since you need to buy both the PS3 and Vita versions of the same game, plays great with titles like WipeOut 2048.

The best way to experience the Vita is to get your hands on it, which is why Sony has been holding Vita Social Clubs around the country and partnering with Playboy’s Jo Garcia on special parties. But the next best thing is to see the game in action. Check out the videos in this story to see walkthroughs of Vita in action. It’s one very cool device.

Article source: http://www.forbes.com/sites/johngaudiosi/2012/02/23/playstation-vita-games-take-full-advantage-of-new-sony-hardware-features/

February 23rd, 2012 by admin in news | No Comments

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